Control Resonant - Which Starting Weapon Should You Choose?
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Control Resonant - Which Starting Weapon Should You Choose?
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Not only does Control Resonant swap out its main character from the first game, it also trades third-person shooting with your Service Weapon for melee action with a new shapeshifting sidearm– the Aberrant. And while Dylan still sports some of the same powers such as levitation and telekinesis, , Resonant ends up feeling radically different from its predecessor as a result. You’ll be forced to make a ton of progression choices, the first being your starting weapon. So let’s break down which starting weapon is right for you in Control Resonant, including Primary Forms, Secondary Forms, and Combo Finishers.
0:00 - Intro
1:04 - Primary Forms
2:25 - Secondary Forms
3:54 - Combo Finishers
8:19 - Respeccing and Trying Things Out
9:08 - Putting It All Together
10:15 - Outro
0:00 - Intro
1:04 - Primary Forms
2:25 - Secondary Forms
3:54 - Combo Finishers
8:19 - Respeccing and Trying Things Out
9:08 - Putting It All Together
10:15 - Outro
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